Fantasy points are the last link in a chain that starts with opportunity. Before a player scores, someone has to give him the ball — and the players who command targets and red-zone touches are the ones whose production is built to last. These two rules reward the kinds of usage that reliably precede points, rather than waiting for the points themselves.
Fires when a receiver, tight end, or pass-catching back commands a target share of 25% or more.
A 25% target share means one of every four of a team's throws is going to a single player. That is the mark of a genuine number-one option, and it is one of the most valuable signals in fantasy for a simple reason: it is sticky. Touchdowns bounce around from year to year, but target share reflects a role the coaching staff has deliberately built, and roles change slowly. A player with an elite target share has both a high floor (the volume is guaranteed even in bad games) and a high ceiling (the catches are there when the offense clicks). AutoTiers adds 7% to reward it.
The rule is especially meaningful for running backs in PPR formats: a back who is also a real part of the passing game earns points on early downs and obvious passing downs alike, insulating him from the game-script risk that sinks rushing-only backs when their team falls behind.
Fires when a player accumulated 25 or more red-zone looks — carries plus targets inside the opponent's 20 — last season.
Touchdowns are worth six points and are notoriously hard to project directly, because scoring is a low-frequency, high-variance event. The trick is to project the opportunity instead. Red-zone looks are a far more stable, repeatable signal than red-zone scoring: a player the offense keeps feeding inside the 20 will find the end zone often enough over a season, even if any single game is a coin flip. Twenty-five looks in a year marks a player with a real, defined role in the most valuable part of the field, and AutoTiers gives him a 7% boost for it.
Read this rule alongside touchdown regression: red-zone usage rewards the players who earned their scoring chances, while TD regression trims the players who scored well beyond what their opportunity justified. Together they push the board toward players whose touchdowns are backed by real volume.